Почему не загружается клиент?

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Зарегистрировался. Скачал клиент. Установил. Логинюсь. Летит кораблик. Процент загрузки 0. Вот уже пол часа.Это нормально?

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1




    нет
    через браузер заходишь?

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    1514




      Через браузер (IE) та же картина.

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      3




        Попробуйте отключить антивирус, он может в редких случаях блокировать.
        Также было бы хорошо предоставить логи, как предоставить логи:
        1. Заходите с клиента в игру.
        2. Получаете баг - 0%.
        3. Сворачиваете, но НЕ закрываете игру.
        4. Находите в папке клиента файл output_log.txt.
        5. Копируете этот файл.
        6. Вставляете в другое место и ОБЯЗАТЕЛЬНО переименовываете.
        7. Пишите мне, что есть лог.

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        475




          та же проблема.

          лог игры с 0 байт данных. т.е. полностью пустой. - это при запуске клиента.

          При запуске из оперы тоже "0" на загрузке, лог файл вставляю:
          Initialize engine version: 4.5.1f3 (73cd57f80e3e)
          GfxDevice: creating device client; threaded=1
          Direct3D:
          Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1333]
          Renderer: AMD Radeon HD 7700 Series
          Vendor: ATI
          VRAM: 1001 MB (via DXGI)
          Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
          Begin MonoManager ReloadAssembly
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\UnityEngine.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\UnityEngine.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-CSharp.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\CraftyCompress.3.5.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\CraftyCompress.3.5.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Launchie.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\Launchie.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\IFacebook.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\IFacebook.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Poly2Tri.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\Poly2Tri.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Aratog.GameServices.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\Aratog.GameServices.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Aratog.SocialServices.Editor.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\Aratog.SocialServices.Editor.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\BindingDynamicAssembly.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\BindingDynamicAssembly.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\P31RestKit.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\P31RestKit.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Aratog.SocialServices.AppleGameCenter.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\Aratog.SocialServices.AppleGameCenter.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\LitJSON.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\LitJSON.dll into Unity Child Domain
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\UiInputHelpersDLL.dll (this message is harmless)
          Loading C:\Games\Astrolords\Astrolords_Data\Managed\UiInputHelpersDLL.dll into Unity Child Domain
          - Completed reload, in 0.048 seconds
          <RI> Initializing input.

          <RI> Input initialized.

          desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\System.Core.dll (this message is harmless)
          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\System.dll (this message is harmless)
          Start preloading atlases.

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          Finish preloading atlases.

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          C#: UnitySendMessage directs to TapjoyPlugin

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Mono.Security.dll (this message is harmless)
          OnApplicationPause called False

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          our version number 138

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          start masterconfig

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          Downloading master config from http://cfg.astro.aratog.com/config/mast ... son?145756

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          We are waited for master config 00:00:00.6045767

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          http://cdn1.astrolords.ru/files/Patches ... Player/RU/

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          NetworkClient.Disconnect

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          app.astro.aratog.com

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          Trying to connect to app.astro.aratog.com with different IPs
          resolved ips =
          87.98.146.163
          87.98.146.150
          87.98.146.116


          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          Trying ip 87.98.146.150

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          PrefetchingSocketPolicy skipped because of platform

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

          TRYING TO CONNECT TO GAME SERVER (87.98.146.150:443)

          (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

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          2




            Запуск с файрфокса.
            Летящий в никуда кораблик. процент загрузки -0
            лог прилагаю

            Initialize engine version: 4.5.1f3 (73cd57f80e3e)
            GfxDevice: creating device client; threaded=1
            Direct3D:
            Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1333]
            Renderer: AMD Radeon HD 7700 Series
            Vendor: ATI
            VRAM: 1001 MB (via DXGI)
            Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
            Begin MonoManager ReloadAssembly
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\UnityEngine.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\UnityEngine.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-CSharp.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\CraftyCompress.3.5.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\CraftyCompress.3.5.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Launchie.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\Launchie.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\IFacebook.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\IFacebook.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Poly2Tri.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\Poly2Tri.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Aratog.GameServices.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\Aratog.GameServices.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Aratog.SocialServices.Editor.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\Aratog.SocialServices.Editor.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\BindingDynamicAssembly.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\BindingDynamicAssembly.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\P31RestKit.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\P31RestKit.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Aratog.SocialServices.AppleGameCenter.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\Aratog.SocialServices.AppleGameCenter.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\LitJSON.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\LitJSON.dll into Unity Child Domain
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\UiInputHelpersDLL.dll (this message is harmless)
            Loading C:\Games\Astrolords\Astrolords_Data\Managed\UiInputHelpersDLL.dll into Unity Child Domain
            - Completed reload, in 0.073 seconds
            <RI> Initializing input.

            <RI> Input initialized.

            desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\System.Core.dll (this message is harmless)
            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\System.dll (this message is harmless)
            Start preloading atlases.

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            Finish preloading atlases.

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            C#: UnitySendMessage directs to TapjoyPlugin

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            Platform assembly: C:\Games\Astrolords\Astrolords_Data\Managed\Mono.Security.dll (this message is harmless)
            OnApplicationPause called False

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            our version number 138

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            start masterconfig

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            Downloading master config from http://cfg.astro.aratog.com/config/mast ... son?691095

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            We are waited for master config 00:00:01.0281305

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            http://cdn1.astrolords.ru/files/Patches ... Player/RU/

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            NetworkClient.Disconnect

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            app.astro.aratog.com

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            Trying to connect to app.astro.aratog.com with different IPs
            resolved ips =
            87.98.146.150
            87.98.146.163
            87.98.146.116


            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            Trying ip 87.98.146.116

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            PrefetchingSocketPolicy skipped because of platform

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

            TRYING TO CONNECT TO GAME SERVER (87.98.146.116:443)

            (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

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            2




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